A Roguelike Card Puzzle Game
Steam page coming soon. Follow development for updates.
// Gameplay
Place building cards on a 3x3 grid, form Estate Plans, trigger adjacency bonuses and multipliers, and hit the target score before your hands run out.
Use your Policy cards strategically to maximize your score.
Build your deck and level up.
Boss rounds introduce modifiers that bend or break your usual strategy.
Zoning Violation cuts all adjacency bonuses. Urban Decay penalises every empty cell. Bureaucracy disables your policies for the round.
Adapt your hand, or get wiped out.
Each round you're dealt more cards than you have space for. Every decision is a trade-off between what scores now and what sets up a chain reaction later.
// How It Works
Each round gives you a hand of building cards, but only a few spaces to use them well. What you hold matters, but where you place it matters just as much.
Cards affect the spaces around them. Good placements can strengthen a whole section of the board, while careless ones can shut down a scoring line.
Estate plans reward spatial patterns and type combinations. They are the main source of momentum, and the best runs are built around hitting them consistently.
Boss rounds and policy effects keep changing what a strong board looks like. A run survives by adapting, not by repeating the same setup.
// More Systems
The board is the center of the game, but each run is also shaped by the cards and systems around it: temporary boosts, rule changes, shop choices, and longer-term progression.
Between rounds, draft a policy card that reshapes how you score for the rest of the run
Vouchers give you short-term leverage: a way to smooth out a rough draw, push a turn further, or make a risky line possible.
Gold earned beating rounds funds a shop between stages. Buy new building cards to strengthen your deck, pick up a policy, grab a voucher, or pay to reroll the offer if nothing fits. Sell weak cards for gold.
Unlocks expand your deck over time, giving later runs more variety and gradually opening up stronger and stranger combinations.
// Estate Plans
Estate plans reward shape, timing, and board awareness. They are what turns a solid round into a strong one, and a strong one into a run worth carrying forward. Estate plans upgrade the more you trigger them.
// Building Types